Encyclopedia SpongeBobia
Encyclopedia SpongeBobia
This is the page about the Game Boy Advance video game. For other uses, see The SpongeBob SquarePants Movie (disambiguation).
Video game

The Game Boy Advance version of The SpongeBob SquarePants Movie: The Video Game is a SpongeBob SquarePants video game developed by WayForward Technologies. Much like all the other versions, it is based on the SpongeBob feature film The SpongeBob SquarePants Movie. However, unlike its home console counterpart, it is a 2D platformer where SpongeBob and Patrick are both playable at the same time.

Plot[]

The game is a condensed retelling of the plot of the movie. The key plot points are present, but several details and scenes are cut. SpongeBob's opening dream and all Goofy Goober scenes are absent. SpongeBob and Patrick drying out at Shell City is also never directly mentioned. The game also features a few minor plot changes to accomodate the gameplay, such as SpongeBob and Patrick having to explore Planktopolis instead of directly being launched towards the Krusty Krab 2.

Gameplay[]

There are six worlds, each world containing four levels and a boss fight, except for the final world which contains two bosses. SpongeBob and Patrick are playable at the same time, and must traverse each stage before time runs out. There is no time limit in boss levels, where the only objective is to defeat the boss, which goes down in three hits. The game also features driving/running stages, where SpongeBob and Patrick either drive the Patty Wagon or run towards the screen and must avoid obstacles along the way.

Items[]

There are several collectible items in each level, serving different purposes.

  • Golden clams: The main collectibles which serve as currency; up to 999 can be stored. These are used to purchase items at Mindy's palace.
  • Krabby Patties: These serve as health.
  • Ice cream: These serve as extra lives.
  • Buckets: These enable SpongeBob to soak water and launch bubbles at all directions to clear all enemies on the screen. Triggered using the L button.
  • Moustaches: These temporarily provide SpongeBob and Patrick with invincibility.

Levels[]

World 1: Bikini Bottom

  • 1-1: Management Materials
  • 1-2: Hey Chum!
  • 1-3: Not a Kid
  • 1-4: Shell City Ahoy!
  • 1-Boss: Thug Fish

World 2: Coral Canyon

  • 2-1: Where's the Reef?
  • 2-2: 100 Leagues Down
  • 2-3: Stop for a Bite
  • 2-4: Man Babies
  • 2-Boss: Thug Tug Thug

World 3: The Desert

  • 3-1: The Long Road
  • 3-2: On the Walk Again
  • 3-3: Sea Cave
  • 3-4: Yoodle-a-Sea-Doo!
  • 3-Boss: Ice Cream Monster

World 4: The Trench

  • 4-1: Stairs of Fear
  • 4-2: Trench Bottom
  • 4-3: Stairs of Freedom
  • 4-4: Run Men, Run!
  • 4-Boss: Dennis

World 5: Shell City

  • 5-1: Escape!
  • 5-2: Burn Baby Burn
  • 5-3: Man Hands
  • 5-4: Shiny Crown
  • 5-Boss: Cyclops Battle

World 6: Hasselhoff's Bikini

  • 6-1: Hold the Hasselhoff
  • 6-Boss: The Return of Dennis
  • 6-2: Bottom Running
  • 6-3: Krusty Krab 1!
  • 6-4: Krusty Krab 2!!
  • 6-Boss: King Neptune's Wrath

Bikini Booty[]

The game also features 30 mini-games which can be purchased at Mindy's shop. Six of these can be accessed through caves found on one normal level on each world. After completing a mini-game, SpongeBob and Patrick are then transported to a room with three treasure chests, and must pick one to obtain a reward, which is either a single golden clam or an extra life.

Characters[]

Playable[]

Non-playable[]

Enemies[]

Bosses[]

Development[]

General[]

  • There's a debug mode and a level select.
  • There's a test level.[2]

Prototype[]

  • The bubbles in the prototype are animated and scroll to the top right, while in the final it's just a static image. The shading on SpongeBob's pants is also different, the bamboo poles in the background are darker, and the colors are more dithered.
  • SpongeBob on the difficulty selection screen was in a pirate outfit in the prototype. It was changed to a generic clip-art of SpongeBob in the final. The sign also had a thicker shadow.
  • SpongeBob on the password entry screen has most of his tie colored blue instead of red.
  • A proper "continue" window wasn't implemented yet, so it's just the pause window. Exit continues the game, and the resume ends it.
  • The prototype uses a small, white page indentation as a continue prompt when the final uses a more fitting A button. Additionally, in the prototype, the continue prompt will not appear after a character's dialog is finished.
  • The Thug Tug Thug resembles a thug seen in the movie in the prototype. In the final game, he was changed to a generic green thug.
  • Some of the game's dialogue is different in the prototype. Most of it is a change of punctuation.
  • In "Management Material," the left side of the pit was changed, probably so that the player could use Patrick's simpler gliding ability rather than forcing the player to use the speed boost ability and jump midair with it.
  • Patrick's rock has a thinner outline in the prototype.
  • In the prototype, boss battles have a 600-second time limit. This time limit was removed in the final, presumably to make the battles less difficult.[3]

Reception[]

GameRankings gave the Game Boy Advance version a 52.67%.[4] Nintendo Power noted the ability to change paths throughout the game, but wrote that "some areas are more difficult to reach than they should be, making the platforming tricky at times." Anise Hollingshead of GameZone criticized the GBA version for its repetitive gameplay and its inclusion of Patrick as a playable character, writing that "despite the appearance of a dual partnership in the game, it quickly becomes evident that it's really only one playable character that's been melded from two." Hollingshead wrote that "unlike the console versions, the story here feels tacked on and doesn't really do much to tie the levels together in any sort of cohesive manner." Hollingshead praised the graphics and wrote that the music was "the best part of the game," but concluded that the console versions "are much more fun."[5]

The GBA version sold an estimated 780,000 copies; in August 2006, the game was ranked at number 25 on Edge magazine's list of "The Century's Top 50 Handheld Games," arranged by number of copies sold.[6]

Walkthrough[]

The_SpongeBob_SquarePants_Movie_-_Full_Game_Boy_Advance_walkthrough

The SpongeBob SquarePants Movie - Full Game Boy Advance walkthrough

Backwards compatibility[]

The game has backward compatibility on the following systems:

  • GameCube (requires Game Boy Player) - The Game Boy Player peripheral allows Game Boy Advance games to be played on a GameCube.
  • Nintendo DS - The Game Boy Advance version can be played on either a Nintendo DS or DS Lite.

Trivia[]

General[]

  • This is the fourth SpongeBob SquarePants video game to be released for the Game Boy Advance. The first three are SuperSponge, Revenge of the Flying Dutchman, and Battle for Bikini Bottom.
  • This is the first SpongeBob game to be developed by WayForward Technologies.
    • This game and the Game Boy Advance version of Lights, Camera, Pants! share the same sprites for SpongeBob and Patrick due to sharing the same developer.
  • Unlike most movie-related media where he is indirectly referred to as a "lifeguard," David Hasselhoff's name is directly mentioned in this game. However, his face is never shown clearly anywhere in the game.
  • Due to reusing assets, Bikini Bottom looks intact in the final levels of the game, even though it is supposed to have transformed into Planktopolis by that point.
  • Many characters who appeared in the movie are either absent or reduced to background cameos due to the plot being condensed.
    • Besides SpongeBob, Patrick, and the boss characters, only Mr. Krabs, Plankton, Mindy, and David Hasselhoff have lines.
    • Squidward and Karen are the only other characters to appear, but they are only seen in the backgrounds of cutscenes.
  • King Neptune's crown only appears in two cutscenes early in the game, despite being significant to the plot.
    • Even towards the end of the game, after getting out of Shell City, SpongeBob and Patrick are never seen with the crown. The crown is also not mentioned in the cutscenes.

Errors[]

  • The Thug Tug Thug is meant to be Victor, the owner of the Thug Tug from the movie. However, his appearance is almost completely different.
  • SpongeBob and Patrick's fake moustaches have realistic appearances, being colored brown instead of looking obviously like seaweed.
    • The realistic appearance of the moustaches seen in the cutscenes are contradicted in the dialogue during the fight with Dennis, who still mentioned that they are made of seaweed, just like in the movie.
    • The moustaches are also absent in the levels due to using the same sprites.
    • In a later cutscene within the same world, the moustaches are absent, despite taking place before they are removed by Dennis.
    • Similar-looking moustaches also appear throughout the game as a power-up.
  • Dennis looks exactly the same upon returning. In the movie, his clothes and glasses were damaged and his mask was gone after being stepped on by the Cyclops.

International covers[]

Cartridges[]

References[]

External links[]

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