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Encyclopedia SpongeBobia
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Encyclopedia SpongeBobia
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Symphonic Adventures is a series of tracks composed by Dick de Benedictis and distributed by EastWest and Sound Ideas. The tracks are used by Nicolas Carr and occasionally included in new original tracks. Most of these cues were made available on APM Music in 2006 under the Sonoton label. It can also be heard in other shows such as non-Nickelodeon shows like Phineas and Ferb, and video games like Half-Life. These cues were used in Nicktoons and cutscenes in SpongeBob SquarePants featuring Nicktoons: Globs of Doom.

Usage[]

Alert[]

Alert A[]

Bad Guys[]

Bad Guys A[]

Alternate title: "Bad Guys: 128 Tutti"

SpongeBob SquarePants[]
Games[]

Bad Guys B[]

Cluster[]

Cluster 1[]

  • 280b. "Wallhalla" - Wally complains about his noisy neighbor. (Heard briefly.)

Cluster 3[]

Games[]

Cluster 4[]

  • 292a. "SquidBird" - Clams waiting outside Squidward's house.

Cluster 5[]

Death Clock[]

Main article: Death Clock

Doom Threat[]

  • 280b. "Wallhalla" - "I curse thee SpongeBob SquarePants, and that irritating cackle!"

Eerie Scene[]

Eerie Scene A[]

Evil Mind[]

Evil Mind 2[]

Alternate title: "FX 6: Evil Mind: Version 5"

Evil Mind 3[]

Alternate title: "FX 6: Evil Mind," "Orchestral Building Suspense Climax Accent"

Games[]

Evil Mind 4[]

Alternate title: "FX 6: Evil Mind: Version 3," "Orchestral Suspense Accent 1"

Evil Mind 5[]

Alternate title: "FX 6: Evil Mind: Version 4"

Evil Mind 7[]

Evil Mind 8[]

Alternate title: "FX 6: Evil Mind: Version 9"

Games[]

Evil Mind 10[]

Alternate title: "Orchestral Suspense Stab"

  • 10a. "My Fair Nobby" - "In a couple of hours!" (overlays Bad Guys A)

Evil Mind 12[]

Film Orchestra FX[]

Film Orchestra FX 7 (Symphonic Adventures Exclusive)[]

Alternate title: "FX 7: Evil Mind 2: Version 3"

Games[]

Help[]

Help 4[]

Help 7[]

Help 8[]

Alternate title: "FX 8 Roller Coaster"

Games[]

Help 11[]

Alternate title: " FX 8 Roller Coaster: Version 8"

The Patrick Star Show[]

Increase[]

Increase A[]

Alternate title: "Suspense 9"

Increase B[]

Alternate title: "Suspense 9: New key"

SpongeBob SquarePants[]

The Patrick Star Show[]

  • 5b. "I Smell a Pat" - "Granny Tentacles' is a cannibal!" (high-pitched)
Games[]

Lost Hearts[]

Lost Hearts A[]

Lost Hearts C[]

Lost Hearts D[]

Mentally Confused[]

Mentally Confused A[]

The Patrick Star Show[]
  • 3a. "Lost in Couch" - Patrick gets captured by the sock-a-dactyl.
Games[]

Mentally Confused Stings (Symphonic Adventures Exclusive)[]

Mentally Confused Sting 1[]

Alternate title: "Psycho 128: Harp & Strings Loop 1"

Mentally Confused Sting 2[]

This features a similar string hit as Mentally Confused H.

Games[]

Mentally Confused I[]

Mystic Insight[]

  • 3a. "Lost in Couch" - "I think some sort of sock-a-dactyl took me to its house."

Nervous Tension[]

Nervous Tension 1[]

Alternate title: "Suspense 11: Tutti"

SpongeBob SquarePants[]
  • 271b. "C.H.U.M.S" - "Alright, alright, I'll give you what you want."
  • 300a. "PL-1413" - Plankton emerges from the time capsule.
Kamp Koral: SpongeBob's Under Years[]
The Patrick Star Show[]
  • 6b. "Bunny the Barbarian" - "Who, or what are you, to think you can enter this realm?; The dust demon threatens to wipe his milk mustache on the curtains.
  • 9a. "To Dad and Back" - Opening.
Games[]

Nervous Tension 2[]

Alternate title: "Suspense 10: Tutti"

SpongeBob SquarePants[]
  • 280b. "Wallhalla" - Wally complains about his noisy neighbor.
Kamp Koral: SpongeBob's Under Years[]
  • 9b. "Game Night" - Krabs takes them inside his cabin.
The Patrick Star Show[]

Nervous Tension 3[]

Alternate title: "Suspense 12: Tutti"

SpongeBob SquarePants[]
  • 242a. "FarmerBob" - Alien walks out of the outhouse.
  • 280b. "Wallhalla" - Wally complains about his noisy neighbor.; Wally recognizes SpongeBob's laughter.
  • 281b. "Karen for Spot" - Spot grows after giving him a pill.
The Patrick Star Show[]

Predators[]

Predators A[]

Games[]

Predators C[]

Predators D[]

Alternate titles: "Orchestral Building Suspense Accent 6," "Suspense Rising"

The last bars of this are famous in various media but pitched down by a couple of semitones.

Games[]

Predators E[]

Predators F[]

Predators OL 1[]

Psycho Chase[]

Psycho Chase A[]

The Shock[]

The Shock [#54][]

Alternate title: "Fairground: 116 Tutti"

SpongeBob SquarePants[]
  • 146b. "Earworm" - "Trying to escape its futile!"
Kamp Koral: SpongeBob's Under Years[]
The Patrick Star Show[]

The Shock [#54.2][]

The Shock [#55.2][]

Alternate title: "Full Orch FX 2: Version 2"

SpongeBob SquarePants[]
  • 242b. "Gary & Spot" - Gary and Spot surrounded by other animals.
  • 262b. "The Hankering" - "Your clothes are a mess and your stomach's making strange noises."
  • 300a. "PL-1413" - Time machine goes underground.
The Patrick Star Show[]

Tough Action[]

Tough Action C[]

Alternate title: "Hitchcock: 128 Tutti end"

Tough Chase[]

Tough Chase #30.6[]

Tough Chase #30.8[]

Unknown Horror Stings (Symphonic Adventures Exclusive)[]

Unknown Horror Sting 1[]

Unknown Horror Sting 2[]

Very Wrong A[]

Alternate title: "Suspense 8: Tutti"

  • 9b. "Game Night" - They try to not wake Baby Pearl up.

Vertigo Gang[]

Vertigo Gang A[]

Vertigo Gang D[]

Wild and Free[]

Wild and Free A[]

The Patrick Star Show[]
  • 3a. "Lost in Couch" - "Patrick, I lost the rope! Are you okay? Are you still recording?"

Wild and Free B[]

The Patrick Star Show[]
Games[]

Wild and Free F[]

Wild and Free #73.7[]

The Patrick Star Show[]
  • 5b. "I Smell a Pat" - Cecil transforms into a monster after eating his stew.

Zoom[]

Zoom A[]

Alternate title: "Small Instr 1: Tutti"

  • 9b. "Game Night" - They hide in a actual lobster trap.

Zoom B[]

Alternate title: "Small Instr 1: Woodwinds & brass"

  • 9b. "Game Night" - They hide in a actual lobster trap.

Zoom D[]

Alternate title: "Small Instr 3: Tutti"

Also used in Nicolas Carr's "In the Cooler Tension Build-Up."

The Patrick Star Show[]
  • 3a. "Lost in Couch" - "Patrick's lost." (Third variation)
  • 7b. "Who's a Big Boy?" - Countdown to the knuclear explosion. (Second variation, low pitched)
Theme parks[]

Zoom E[]

Alternate title: "Small Instr 2: Piano & vibes"

SpongeBob SquarePants[]
  • 262b. "The Hankering" - "Hold it. What's going on with you, Krabs?"
Kamp Koral: SpongeBob's Under Years[]
  • 9b. "Game Night" - They hide in a actual lobster trap.

Usage in Tracks composed by Nicolas Carr[]

Allergy Attack 2[]

"Allergy Attack 2" uses Mentally Confused A and Alert A.

Allergy Attack 3[]

"Allergy Attack 3" uses Alert A, and Vertigo Gang E

  • 292b. "Allergy Attack!" - SpongeBob tries vacuuming Squidward into the suit.

Creepy Situation[]

"Creepy Situation" uses Help 11, Zoom A-B, and Zoom E.

Game Night|They hide in an actual lobster trap.}}

Distroy the Circus[]

"Distroy the Circus" uses Death Clock A.

Driven To Madness 1[]

"Driven To Madness 1" uses Cluster 1, Nervous Tension 1-3, and Psycho Surgery by Nicolas Carr.

  • 280b. "Wallhalla" - Wally complains about his annoying "neighbor"; Wally laughs crazily.

Driven To Madness 2[]

This uses Cluster 3, Nervous Tension 3, and Wild and Free B.

Driven To Madness 3[]

This uses Nervous Tension 3, Doom Threat, and Alert A.

  • 280b. "Wallhalla" - Wally hears SpongeBob laughing.

Driven To Madness 4[]

This uses Nervous Tension 3, and Wild and Free #73.7.

  • 5b. "I Smell a Pat" - Cecil transforms into a monster after eating his stew.

In the Cooler Tension Build Up[]

"In the Cooler Tension Build Up" is a combination of Zoom D, Evil Mind 4, Stab #39.5, a low-pitched version of Wild and Free A, and a sample from Percussive Adventures.

Is It Over Yet?[]

"Is It Over Yet?" uses Action Fanfare A and Evil Mind 2.

  • 187a. "Don't Look Now" - "Okay, keep your eyes open."; Patrick holding SpongeBob's eyes open.

Kill The Monster[]

"Kill The Monster" uses Death Clock B and FX 7: Evil Mind 2: Version 2.

Lost in Limbo[]

Main article: Lost in Limbo
"Lost in Limbo" uses Death Clock B, Death Clock E, Death Clock H, Evil Mind 3, along with samples from the Percussive Adventures library.

Oh My Neptune[]

Main article: Oh My Neptune
"Oh My Neptune" uses Evil Mind 3.

On Fire[]

"On Fire" uses Psycho Surgery, Oh My Trill!, and a low-pitched version of Uh Oh Flutter-Eyed.

Psycho Surgery[]

Main article: Psycho Surgery

"Psycho Surgery" uses "Increase B" with a sample from Orchestral Colours and strings.

Rising Realization Tension[]

This uses The Shock #54.2.

  • 11b. "Squatch Swap" - The sea squatches are angry at Patrick.

Scary Twins[]

"Scary Twins" uses Lost in Limbo and Death Clock B.

  • 253a. "Jolly Lodgers" - Squidward sees SpongeBob and Patrick at the end of the hallway.


Shock Suspense[]

This uses Nervous Tension 2.

  • 9b. "Game Night" - Krabs takes them inside his cabin.

Suspenseful Impact[]

"Suspenseful Impact is a combination of Oh My Neptune and On Fire.

  • 282a. "Arbor Day Disarray" - The trees are terrified when a machine turned one of the trees into a chair.
  • 301a. "Mooned!" - Spongebob is terrified when he see things in the dark.

Tense Suspense[]

"Tense Suspense" uses Increase A and Increase B with tremolo strings and timpani.

  • 32a. "Pressure" - "Make it last."/SpongeBob goes above water.

Time to Go[]

This uses Nervous Tension 1.

The Clams That Wouldnt Leave[]

"The Clams That Wouldnt Leave" uses "Cluster 4," "Death Clock C," and "Death Clock F."

  • 292a. "SquidBird" - Clams waiting outside Squidward's house.

Transformation[]

"Transformation" uses Evil Mind 10 and Bad Guys A.

Transformer Malfuction[]

Transformer Malfuction uses Evil Mind 8.

Volatile Situation[]

This track uses Very Wrong A and Increase A.

  • 9b. "Game Night" - They try to not wake baby Pearl up.

Trivia[]



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