Encyclopedia SpongeBobia
Encyclopedia SpongeBobia
If you were looking for the article about the the home console version, then see Revenge of the Flying Dutchman (home console).
Video game

The Game Boy Advance version of Revenge of the Flying Dutchman is a 2D platformer SpongeBob SquarePants video game released for the Game Boy Advance and developed by Vicarious Visions.

Plot[]

SpongeBob is walking Gary through Jellyfish Fields when he suddenly smells Snail Nip and runs away. SpongeBob chases after him through an empty area near his own house, encountering Patrick and Squidward along the way. This level serves as the tutorial.

After completing a path through a cave, SpongeBob finds Gary, along with a large treasure chest. He opens it, revealing a series of smaller chests and eventually a bottle, which releases the Flying Dutchman. SpongeBob mistakes him for a genie, much to the Dutchman's annoyance.

After failing to tell him of his ghostly nature, the Dutchman agrees to give SpongeBob a wish if he can find his ten hidden treasures around Bikini Bottom, along with his doubloons.

SpongeBob's abilities[]

SpongeBob has multiple movesets, including jumping, gliding, crawling, blowing bubbles in various directions, and eventually collecting gadgets to use. Bubbles can be used to trap jellyfish for use as platforms and stunning enemies. Multiple different Bubble Soaps can be found through levels, each with different functions.

  • Normal is capable of the mentioned above.
  • Bounce creates bubbles that allow for higher jumps.
  • Strong creates bubbles that kill enemies quickly and break weak walls.
  • Float creates bubbles that rise to higher locations until hitting a ceiling or going to high.

Gadgets can be collected through the third level of a chapter, known as Special Challenge.

  • The jellyfish net allows SpongeBob to capture jellyfish and launch them as projectiles.
  • The karate glove allows SpongeBob to break through smaller weak walls.
  • The jumping boots allow SpongeBob to leap to higher areas.

Areas[]

Bikini Bottom is still explored, though instead of a hub world, the game is separated into chapters, each one containing three levels: a special challenge and a boss fight. Before SpongeBob can collect a treasure, he must first find three colored keys. Below is a list describing all of the areas of this version:

  • Home Sweet Pineapple: A single-level chapter set near 124 Conch Street.
    • Levels
      • Gary, Come Home!: SpongeBob chases after Gary through a coral-filled area and a cave.
        • Treasure: Medal of Dishonor
    • Bonus
      • Jellyfish Jam: SpongeBob must match the dance moves of a Jellyfish in order to obtain extra lives.
  • Jellyfish Fields Forever: SpongeBob goes to various nature-filled areas.
    • Levels:
      • Coral of the Story: SpongeBob leaps through Jellyfish Fields.
        • Treasure: 1st Place Bowling Trophy
      • It's a Jungle Out There: SpongeBob climbs through the trees of Kelp Forest.
        • Treasure: Parrot Statue
        • Special Challenge:
          • Jellyfish Roundup: Patrick challenges SpongeBob to capture 10 Jellyfish in 30 seconds.
        • Reward: Jellyfish Net
      • Catch of the Day: SpongeBob carefully avoids the Hooks of local fishermen.
        • Treasure: Ancient Sword of Enchantment
  • Wild Jellyfishing: The first boss battle set in Jellyfish fields.
    • Boss: Large Blue Jellyfish
  • Out and About: SpongeBob goes to many locations within the town.
    • Levels:
      • Clambake: SpongeBob traverses the waters of Goo Lagoon.
        • Treasure: Dutchman Family Photo Album
      • Under the Boardwalk: SpongeBob explores caves near Goo Lagoon.
        • Treasure: Peg Leg
        • Special Challenge:
          • Kara-Tay at the Tree Dome: Sandy challenges SpongeBob to chop 20 acorns in 35 seconds.
        • Reward: Karate Glove
      • Sideshow SpongeBob: SpongeBob plays his way through a carnival.
        • Treasure: Mermaid Man Issue No. 1
  • Alaskan Bullworm: The second boss battle set in a cave.
    • Boss: Alaskan Bullworm
  • Walking The Plankton: In this chapter, Mr. Krabs tells SpongeBob to go to various locations and deliver orders to customers.
    • Levels:
      • Special Delivery: SpongeBob descends into Rock Bottom.
        • Treasure: Golden Anchor from Rock Bottom
      • Urchin to Fight: SpongeBob crosses a desert with caves.
        • Treasure: Lucky Boxer Shorts
        • Special Challenge:
          • Krabby Patty Napping: Plankton attempts to steal Krabby Patties, and Mr. Krabs gives SpongeBob Jumping Boots to reach Plankton's vehicle.
        • Reward: Jumping Boots
      • Snow Business: SpongeBob explores a snow-covered area.
        • Treasure: Special Cup
  • Plankton!: The third boss set in The Krusty Krab.
    • Boss: Plankton
  • Dutchman's Due: After collecting all ten treasures, SpongeBob meets with the Dutchman, only to be double-crossed and have Patrick, Squidward, Sandy, Mr. Krabs, and Gary be kidnapped.
    • Roll Out the Barrel: SpongeBob makes his way to the ship, saving his friends and confronting The Flying Dutchman.
  • Boss: The Flying Dutchman
    • Bonus Chapters: Doubloon Hunt Bonus

Sub Levels: Levels also contain extra challenges known as Jellyfish Rodeos, in which SpongeBob can attempt to get an extra pair of underwear (an extra hit) by collecting doubloons while riding a jellyfish.

Reception[]

Review aggregator Metacritic gave the the Game Boy Advance version a 71/100.[2]

Steven Hopper of GameZone wrote a generally positive review of the Game Boy Advance version calling it an excellent game for young children that could also appeal to people of all ages who were fans of the television series.[3]

While the game's reception was mixed to negative, the Game Boy Advance version had sold 740,000 copies as of August 2006 and was ranked at #31 on Edge magazine's list of "The Century's Top 50 Handheld Games," arranged by the number of copies sold. Edge called it "yet another mediocre game that sold brilliantly because of the sponge on its cover," writing that: "Most major review outlets don't even cover these games as they know their opinion won't matter, and they're right – this game knew exactly where its audience was, and delivered right to them."[4]

Walkthrough[]

SpongeBob_SquarePants_Revenge_of_the_Flying_Dutchman_-_Full_Game_Boy_Advance_walkthrough

SpongeBob SquarePants Revenge of the Flying Dutchman - Full Game Boy Advance walkthrough

Backwards compatibility[]

All versions of the game has backward compatibility on the following systems:

  • GameCube (requires Game Boy Player) - The Game Boy Advance version requires a Game Boy Player peripheral to be played on a GameCube.
  • Nintendo DS - The Game Boy Advance version can be played on either a Nintendo DS or DS Lite.

Trivia[]

General[]

  • This game features multiple endings.
  • This is the second SpongeBob game to be developed by Vicarious Visions, after Legend of the Lost Spatula.
    • Coincidentally, both games feature the Flying Dutchman as the final boss.
    • This game also uses sprites from Legend of the Lost Spatula for one of its endings.
  • The name of the first level is "Gary, Come Home!" A few years after the game's release, there would later be a song called "Gary's Song" that's also known as "Gary Come Home" featured in the season 4 episode "Have You Seen This Snail?"
    • The chapter "Walking the Plankton" also shares its title with a season 8 episode, which aired nine years after the game's release.
  • Some of the background music heard are remixes of some of the production music from the show.
  • This is the second SpongeBob SquarePants video game to be released for the Game Boy Advance, the first being SuperSponge.

Episode references[]

Back/International covers[]

Cartridges[]

References[]