Encyclopedia SpongeBobia
Encyclopedia SpongeBobia
Video game

Revenge of the Flying Dutchman is an adventure/platformer SpongeBob SquarePants video game released for the PlayStation 2, Nintendo GameCube, and Game Boy Advance.


Console version

One day, while getting ready to leave for work, SpongeBob tells Gary that he had a bad dream the previous night and the latter conveys that he had a bad dream too, so SpongeBob tells Gary that he will play fetch.

After getting the stick, SpongeBob tells Gary to fetch his "favorite fetching stick." However, Gary brings back a chest. SpongeBob opens the chest only to find a series of consecutively smaller boxes. Eventually, he discovers a bottle which he opens and unwittingly releases the Flying Dutchman (note that this doesn't fit in with the show's plotline).

The Dutchman starts hypnotizing the citizens of Bikini Bottom to join his ghostly crew with an object of their desire, leaving SpongeBob to save them and defeat the Dutchman by himself.

Game Boy Advance version

SpongeBob is walking Gary through Jellyfish Fields when he suddenly smells Snail Nip and runs away. SpongeBob chases after him through an empty area near his own house, encountering Patrick and Squidward along the way. This level serves as the tutorial.

After completing a path through a cave, SpongeBob finds Gary, along with a large treasure chest. He opens it, revealing a series of smaller chests and eventually a bottle, which releases the Flying Dutchman. SpongeBob mistakes him for a genie, much to the Dutchman's annoyance.

After failing to tell him of his ghostly nature, the Dutchman agrees to give SpongeBob a wish if he can find his ten hidden treasures around Bikini Bottom, along with his doubloons.

Plot for the Console version

One day, while getting ready to leave for work, SpongeBob tells Gary that he had a bad dream the previous night and the latter conveys that he had a bad dream too, so SpongeBob tells Gary that he will play fetch.

After getting the stick, SpongeBob tells Gary to fetch his "favorite fetching stick." However, Gary brings back a chest. SpongeBob opens the chest only to find a series of consecutively smaller boxes. Eventually, he discovers a bottle which he opens and unwittingly releases the Flying Dutchman.

After the Dutchman takes away the bottle to prevent him from being sealed up again, he decides to make SpongeBob a member of his bloody crew. But when he learns that Gary was the one who had dug him up, the Dutchman decides to take him instead.

While SpongeBob tries to find a way to save his friend, he goes around Bikini Bottom doing all sorts of tasks such as helping Patrick fix his antenna and getting his Jellyfishing Gear. SpongeBob also finds letter tiles that spell his name. If he finds all 9 tiles, he gets transported to the inside of his head and solves a picture slide puzzle that reveals the location of a treasure chest.

After solving the first puzzle, he gains a treasure-hunting outfit with a treasure-tracking stick that helps him find the treasure. The first treasure he finds is a dirty sock (possibly the dining sock from "Shanghaied").

Meanwhile, as SpongeBob was returning home, The Flying Dutchman had come to take Gary away! He hypnotizes him using a golden stick on a fishing rod. When SpongeBob returns home, he was too late to save his pet snail.

Looking for help, SpongeBob goes to see Squidward, who informs SpongeBob that Mr. Krabs of the Krusty Krab wants them to come over for an important announcement. Hoping that it's for the position of Employee of the Month, SpongeBob and Squidward race to the Krusty Krab to see who would get there first.

But no matter who got there first, Mr. Krabs tells his employees that due to slow business, he had to shut down the Krusty Krab. While Squidward heads back home to find a way to pay his bills, SpongeBob tries to cheer up Mr. Krabs by suggesting to bring the restaurant to the customers. That was when Mr. Krabs got an idea: They would do just as SpongeBob suggested.

After giving SpongeBob a bus ticket for Downtown Bikini Bottom, the two meet up for a special food delivery service sponsored by the Krusty Krab. SpongeBob delivers Krabby Patties to customers all throughout the city. First in the main town, then at a construction site, then at the high rise apartments and then through a time-limited task back in town.

But while SpongeBob made his last delivery, he discovers that Patrick was also delivering food from Mr. Krabs... but his outfit doesn't look like it was from The Krusty Krab. When SpongeBob tells Mr. Krabs of this matter, he suggests that SpongeBob follows Patrick until he finds out what's really going on.

But as SpongeBob returns to the Bikini Bottom Residence, Mr. Krabs returns to the Krusty Krab where the Flying Dutchman makes him another member of his bloody crew!

Back in Bikini Bottom, SpongeBob follows Patrick he arrives at the Chum Bucket, where he is greeted by a robot-version of Mr. Krabs. But as it turns out, the one who was responsible for causing slow business at the Krusty Krab was none other than Plankton, who had formulated a new plan to put Mr. Krabs out of business by opening up a new theme park: Chum World. With his work done, Plankton flees to Jellyfish Fields.

After buying a present for Sandy at Squidward's yard sale, SpongeBob learns of a book entitled, "How to Defeat Evil Spirits." While borrowing the book from Squidward when he's asleep, SpongeBob learns that the only way to break the Flying Dutchman's spell is to find all 7 of his most personal treasures (The Dirty Dining Sock is one of them).

His quest now revealed, SpongeBob must gather all 7 treasures to break the spell over his friends and to face down the Flying Dutchman!

SpongeBob's abilities

Console version

Throughout Bikini Bottom, SpongeBob can find changing tents that allow him to change clothes, which give him new abilities to assist him on his adventure. These costumes are:

  • SquarePants: Standard clothes. SpongeBob can do a chop attack, a ground smash, a rolling move which gives him some more speed, and an extra-high jump which can get him to higher platforms. He can also float in the air. Every other costume lets the player hover after they jump.
  • The Jellyfishing Gear: SpongeBob dons his eyeglasses and jellyfish net. He can catch jellyfish, and latch onto fishing hooks to reach higher platforms.
  • The reef blower: SpongeBob can use this to blow away certain objects and activate mechanisms.
  • The Mermaid Man costume: SpongeBob can lift heavy objects, and throw water balls from a distance.
  • The karate gear: This gives SpongeBob enhanced attack strength. It should be noted that this is only available in certain parts of the game, and not through changing tents.
  • Treasure-hunting clothes: SpongeBob uses a dowsing stick which directs him to the location of treasure chests. Not available through changing tents.

Game Boy Advance version

SpongeBob has a completely different move set, now only capable of jumping, gliding, crawling, blowing bubbles in various directions, and eventually collecting gadgets to use. Bubbles can be used to trap jellyfish for use as platforms and stunning enemies. Multiple different Bubble Soaps can be found through levels, each with different functions.

  • Normal is capable of the mentioned above.
  • Bounce creates bubbles that allow for higher jumps.
  • Strong creates bubbles that kill enemies quickly and break weak walls.
  • Float creates bubbles that rise to higher locations until hitting a ceiling or going to high.

Gadgets can be collected through the third level of a chapter, known as Special Challenge.

  • The jellyfish net allows SpongeBob to capture jellyfish and launch them as projectiles.
  • The karate glove allows SpongeBob to break through smaller weak walls.
  • The Jumping Boots allow SpongeBob to leap to higher areas.


Main Cast

  • SpongeBob SquarePants - The playable protagonist and the face of the series. He is a childish adult who is on a journey to find the Flying Dutchman's Lost Treasures. Although the reason for his travels differs in the console versions and the GBA version.
  • Flying Dutchman - A ghost pirate trapped in a magic bottle that SpongeBob found one day. He is the main antagonist of the game who seeks revenge, hence the title. Although his motives that eventually drove SpongeBob to search for his Lost Treasures differs in the console versions and the GBA version.
  • Sheldon J. Plankton - A minor antagonist in the console versions but a side character in the GBA version. In the console versions, he built the Chum World in order to slowly destroy the Krusty Krab in terms of business as it attracts more visitors and loyal customers.

Side Characters


Console version

The game has a total of seven expansive worlds for SpongeBob to explore, each one unique in its own way. Some were inspired by already-existing locales, such as Bikini Bottom and Goo Lagoon. Others, however, were new to the SpongeBob SquarePants universe and were first introduced in the game, such as Chum World and the Flying Dutchman's Graveyard. Below is a list describing all seven areas:

  • Bikini Bottom: (Treasure: Dirty Sock) Bikini Bottom is the main hub. After gaining the proper bus tickets, the player can access all the worlds in the game from here (except for the treedome and Flying Dutchman's Graveyard).
  • Jellyfish Fields (Treasure: Broken Glasses): A vast, overrun field of wild jellyfish. It is home to a large jellyfishing contest, cliffs and canyons, and a scenic waterfall, making it a popular tourist attraction.
  • Goo Lagoon (Treasure: Gross Clothes): The big beach of Bikini Bottom. Long, sandy beaches, stormy shores, a wealth of docks and ships, and even a few shipwrecks make up this ideal beach.
  • Sandy's treedome (Treasure: Dirty Teeth): Sandy's underwater house. She accidentally cracked the glass of her dome, leaving it drenched. Although this level is not very wide, its expansive height makes up for it. Later, SpongeBob brings Sandy a gift, which he thinks is an acorn, but it's actually a beehive with angry bees and wasps.
  • Downtown Bikini Bottom (Treasure: Hairy Hair): A large, bustling city where rooftops cover the sky, and thugs run amok. Filled with the winding, thug-filled streets of the business district, the hazardous machinery of the construction site, and the soaring towers of the high rise, this place is no cakewalk. The main missions here are delivering Krabby Patties.
  • Chum World (Treasure: Withered Backscratcher): Another of Plankton's attempts at closing down the Krusty Krab - in the form of an amusement park. Despite its negative motivation and abominable scenery, it is quite popular. The final objective is only accessible if the player completes every single objective in every world before it.
  • Flying Dutchman's graveyard (Treasure: Ugly Portrait): A big ship-graveyard filled with ghostly vessels and searing lava where SpongeBob takes on the Flying Dutchman head to head to save his friends. It is only accessible if the player completes every single objective in every world before it.

The Krusty Krab's kitchen serves as the main menu for the console versions.

  • Krusty Krab: While not a world, but rather a sub-area in Bikini Bottom, it serves as the main menu after pressing start.

Game Boy Advance version

Bikini Bottom is still explored, though instead of a hub world, the game is separated into chapters, each one containing three levels: a special challenge and a boss fight. Before SpongeBob can collect a treasure, he must first find three colored keys. Below is a list describing all of the areas of this version:

  • Home Sweet Pineapple: A single-level chapter set near 124 Conch Street.
    • Levels
      • Gary, Come Home!: SpongeBob chases after Gary through a coral-filled area and a cave.
        • Treasure: Medal of Dishonor
    • Bonus
      • Jellyfish Jam: SpongeBob must match the dance moves of a Jellyfish in order to obtain extra lives.
  • Jellyfish Fields Forever: SpongeBob goes to various nature-filled areas.
    • Levels:
      • Coral of The Story: SpongeBob leaps through Jellyfish Fields.
        • Treasure: 1st Place Bowling Trophy
      • It's A Jungle Out There: SpongeBob climbs through the trees of Kelp Forest.
        • Treasure: Parrot Statue
        • Special Challenge:
          • Jellyfish Roundup: Patrick challenges SpongeBob to capture 10 Jellyfish in 30 seconds.
        • Reward: Jellyfish Net
      • Catch of The Day: SpongeBob carefully avoids the Hooks of local fishermen.
        • Treasure: Ancient Sword of Enchantment
  • Wild Jellyfishing: The first boss battle set in Jellyfish fields.
    • Boss: Large Blue Jellyfish
  • Out And About: SpongeBob goes to many locations within the town.
    • Levels:
      • Clambake: SpongeBob traverses the waters of Goo Lagoon.
        • Treasure: Dutchman Family Photo Album
      • Under The Boardwalk: SpongeBob explores caves near Goo Lagoon.
        • Treasure: Peg Leg
        • Special Challenge:
          • Kara-Tay At The Tree Dome: Sandy challenges SpongeBob to chop 20 acorns in 35 seconds.
        • Reward: Karate Glove
      • Sideshow SpongeBob: SpongeBob plays his way through a carnival.
        • Treasure: Mermaid Man Issue No. 1
  • Alaskan Bullworm: The second boss battle set in a cave.
    • Boss: Alaskan Bullworm
  • Walking The Plankton: In this chapter, Mr. Krabs tells SpongeBob to go to various locations and deliver orders to customers.
    • Levels:
      • Special Delivery: SpongeBob descends into Rock Bottom.
        • Treasure: Golden Anchor from Rock Bottom
      • Urchin To Fight: SpongeBob crosses a desert with caves.
        • Treasure: Lucky Boxer Shorts
        • Special Challenge:
          • Krabby Patty Napping: Plankton attempts to steal Krabby Patties, and Mr. Krabs gives SpongeBob Jumping Boots to reach Plankton's vehicle.
        • Reward: Jumping Boots
      • Snow Business: SpongeBob explores a snow-covered area.
        • Treasure: Special Cup
  • Plankton!: The third boss set in The Krusty Krab.
    • Boss: Plankton
  • Dutchman's Due: After collecting all ten treasures, SpongeBob meets with the Dutchman, only to be double-crossed and have Patrick, Squidward, Sandy, Mr. Krabs, and Gary be kidnapped.
    • Roll Out The Barrel: SpongeBob makes his way to the ship, saving his friends and confronting The Flying Dutchman.
  • Boss: The Flying Dutchman
    • Bonus Chapters: Doubloon Hunt Bonus

Sub Levels: Levels also contain extra challenges known as Jellyfish Rodeos, in which SpongeBob can attempt to get an extra pair of underwear (an extra hit) by collecting doubloons while riding a Jellyfish.


The game received mixed to negative reviews. Metacritic gave the GameCube version a 66 out of 100,[1] and the Game Boy Advance version a 71 out of 100.[2] IGN gave the game a 4/10 on the PlayStation 2 version, criticizing the game's sluggish controls, annoying music tracks, terrible graphics, frequent and obnoxious loading screens, simplistic gameplay, and somewhat tedious fetch quests calling it a "chore."[3]

While the game's reception was mixed and negative, the Game Boy Advance version had sold 740,000 copies since August of 2006 and was ranked at #31 on Edge's magazine's list of "The Century's Top 50 Handheld Games," calling it "yet another mediocre game that sold brilliantly because of the sponge on its cover."[4]

Unused Contents

Prerelease screenshot of an early version of Chum World.

The GameCube version was planned to have a connectivity feature with the Game Boy Advance, but this was scrapped later on. The voices for the narrator mentioning this feature can still be found in the files of this game.[5]

Animation and sound effect for an unused Whirlpool attack for the Mermaid Man costume exist in the file alongside an unused line from the narrator explaining the attack. A model of a golden SpongeBob statue exist in the files suggesting that it could've been an extra life.


GameCube version


SpongeBob SquarePants Revenge of the Flying Dutchman - Full GameCube walkthrough

Game Boy Advance version


SpongeBob Revenge of the Flying Dutchman - Full Game Boy Advance walkthrough

Backwards Compatibility

All versions of the game has backward compatibility on the following systems:

  • GameCube (requires Game Boy Player) - The Game Boy Advance version requires a Game Boy Player peripheral to be played on a GameCube.
  • Nintendo DS - The Game Boy Advance version can be played on either, a Nintendo DS or DS Lite.
  • PlayStation 3 (old models) - Launch models of PlayStation 3 that have 20 or 60 GB hard drives can play the PlayStation 2 disc. Later PlayStation 3 revisions, such as the Slim model are not compatible with the PlayStation 2 discs.
  • Wii - The disc of the GameCube version can be played on the Wii.


  • There is a level in the Game Boy Advance version of this game called "Gary, Come Home!" Ironically, there would later be a song of the same title featured in the season 4 episode "Have You Seen This Snail?"
  • One of the moves in this game is similar to the Spindash move from the Sonic the Hedgehog series.
    • When wearing the karate gear, SpongeBob can perform a move similar to M. Bison's Psycho Crusher move from the Street Fighter series.
    • In the game's executable, the move is actually called Psycho Crusher.
  • This game features quite a few references to the show, including Mr. Krabs warning SpongeBob about riding hooks.
  • The Halloween DVD contains a sneak peek for this game in the special features.
    • Another featurette in the Sea Stories DVD shows tricks that the player can do in this game.
  • This is the first SpongeBob SquarePants video game to be released for the PlayStation 2 and Nintendo GameCube, but not on the Xbox.
    • Although this was the first SpongeBob game for the Nintendo GameCube, it was not the first GameCube game SpongeBob has been featured in. The first GameCube game SpongeBob was featured in was Nickelodeon Party Blast, which was released in October 2002.
  • The PlayStation 2 and GameCube versions have the same gameplay, while the Game Boy Advance version has its own gameplay style.
  • The French Narrator sounds different in this game. This is due to Tom Kenny not voicing him.
  • The French Narrator is heard speaking in this game, but who he was voiced by is not mentioned in the game's credits.
  • This is the first 3D platformer for the SpongeBob SquarePants franchise.
    • A previous game, SuperSponge, used 3D graphics, but only for the backgrounds. The characters were in 2D.
  • In the Game Boy Advance version, some of the background music heard are remixes of some of the production music from the show.

Early logo.

Final logo.

  • The early logo for this game is a little bit different than the final logo. It features the title on one wood plank instead of two wood planks and the words "of the" are not written in a black circle.
  • The PlayStation 2 version is the only SpongeBob SquarePants game that uses a CD-ROM (purple underside) for the disc.
  • The different colored jellyfish seen throughout this game are:
    • Pink jellyfish
    • Green jellyfish
    • Blue jellyfish
    • Yellow jellyfish
    • Red jellyfish
    • Giant white jellyfish
  • The SpongeBob from Revenge of the Flying Dutchman is the only video game iteration of the character that is in a 3D platformer, but does not have a double jump.
  • A loading glitch in the PlayStation 2 version of this video game caused the game to freeze when the player enters a new or old area.[6] Due to this glitch, the game can sometimes lose one's progress and one may be stuck in the same area as before.
    • This glitch caused many fans to call to complain about the glitch. Many angry letters were sent to Big Sky Interactive and they addressed the problem. The company said they would repair it to anyone who called.[citation needed] The company Big Sky Interactive went bankrupt in 2003 when THQ blacklisted them.[7]
    • This glitch does not happen in the GameCube version, the Game Boy Advance version, and in PlayStation 2 emulators such as the PCSX2.[8]

Back/International covers


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